Deja Vu 2
| Year | 1989 |
|---|---|
| Publisher | Mindscape |
| Developers | ICOM Simulations |
| RAM Requirement | 768k RAM |
| Control | Mouse |
| System 6 Compatible | Yes |
| Hard Drive Installable | Yes |
| Release Status | Abandonware |
| Visitor rating | 4.2 / 5 (3 ratings on the original site) |
About
Deja Vu II was the last of ICOM's point and click graphic adventures for the IIGS.
Just when you thought life would go on happily forever as Ace Harding, having cleared your name of murder, you land yourself in some hot water again, only this time in Las Vegas...
Like all other ICOM games, control is enabled through the mouse. There is no text entry parser to this game - it can either be clicked on or it can't. The interface is based on a windows based GUI, where you can click on objects, drag them into your inventory, you give them to characters you may meet by way of dragging item onto them, etc. Your inventory itself is arranged into windows. Commands are entered by first selecting a verb, found above the current screen and then clicking on an object, character, or whatever in the screen. Some experimentation will ensure you'll get used to the interface in no time.
Downloads
- Download 2image Archive (1267k)
- Download the manual in PDF format (2601k)
- Download the solution in PDF format (9k)
Screenshots


